The title probably doesn’t mean what you think it does. X3
By the way, I know that this page breaks some cartooning “rules”, I just don’t give a fuuuuuuck.
Personal space tells you volumes about a person. In fact it’s probably the best indicator of how well two people will be able to live together. If you don’t feel at home in your mate’s space it’s a big red flag. Two filthy people can be filthy together and two clean people can be clean together, but crossing the streams is trouble. Most people are on the spectrum between clean and filthy, or hoarder and Zen master. Two collectors can be trouble because the issue of space is going to come up. I’ve seen a lot of suffering wives trapped in worlds of Star Wars figures. It’s better if both parties have at least some desire to packrat trinkets and one is dominant. Some cross pollination is also good. Maybe you both like Star Trek? You can save on space that way. (So long as you’re pretty sure you’ll stay together.) Of curse love is risky and sometimes it just doesn’t work, but getting a good look at your potential mate’s living space, a really good look, is important. Ideally you want to see how they live in times of stress. If you can tolerate how they live when their world is shaken up you’re probably gold. Falling apart is kind of the base state of all living beings, if we’re honest.
I used to be sort of a curator, but I’m growing out of it. I can accept that I will not live forever and that my possessions will likewise succumb to the dangers of life as well. When I first moved away from Garden I was crushed when I found out that some of my He-Man figures hadn’t survived the move. I knew it was over for them. Couldn’t be replaced, wouldn’t be revisited. It really bothered me. Now I just try to accept stuff like that. I still have collecting goals, but I don’t have any delusions about this junk sending anyone to college. At this point I’d be happy if I managed to have a kid to share this stuff with someday. I am super good at playing with toys. XD
I think a lot of people that grew up on the edge of the digital age have more issues about the transience of things than younger people do. The idea that content has value forever is accepted much more now. If you like Gilligan’ Island you can get a copy of the whole thing. It’s not like how it used to be where once something was off the air it was just in your memory forever. The transition generations are still a little hung up on that, I think. As a kid I was so worried that I’d never be able to watch The Real Ghostbusters once it was off television. And it was a well founded fear. It was decades before you could get any of it on DVD, and I still wasn’t able to get a complete set. I got 3 seasons of it, and I’m glad I got at least that much.
On the other hand I’m glad home rental is so easy now. There are a lot of movies that I want to see, but probably will never want to see again. I own Reservoir Dogs, but I don’t really think I’ll ever watch it again. It was good the one time, but that’s all I needed. I bought it because I was in the habit of buying movies at the time because it was less of a hassle than dealing with movie rentals. AND I WORKED AT A RENTAL STORE. Now I can just Netflix that shit and be done with it. If I KNOW I’m gonna want to see something multiple times I buy. (does anyone want a gently used copy of Reservoir Dogs, by the way? XD)
I’m also different about games now. When I was a kid I had to finish a game to feel like I was getting my money’s worth. Now I’m finally getting to a point where if a game is bad enough I will just stop. It’s been a slow process, but the lack of cheat devices has sped it along. Back in the day the ability to “break” a broken game went a long way towards improving the experience. You just can’t do that now.
There’s a good chance I’ll never finish Final Fantasy 13 because I’ve realized it’s mediocre and really not worth my time. It clearly has nothing left to say to me. If it did I feel like it would have at least hinted at it by now. Also, I don’t enjoy the experience of playing it. I am not compelled to play it. By the looks of it I will probably never play another Final Fantasy game. This actually started earlier than 13. 10-2 was too bad to deal with. Dirge Of Cerberus was boring as well. I bought them because I expected them to be at least as good as the source material, but they weren’t. The FF7 prequel game was also tedious. At some point Square lost whatever it was that touched me. It started with Final Fantasy online and has been growing like a cancer ever since. Every so often they still manage to bring out something I enjoy, but I’m going to be wary of them from now on.