644 The Sibs.


I didn’t get in to The Sims when it first came out. I think I started playing with it around the second expansion. I cheated, of course, because the game is fairly boring without lots of money. One of the first things I did was make Sims of my roommate and myself, then built a version of our apartment to scale. I suppose it should come as no surprise that they were miserable in it. I kind of started judging all my living spaces in Sims terms after that. Knowing, in the back of my mind, that I was living so poorly that if I were a simulation my cursor controller would be thought of as cruel.

After a while I built a mansion around the original apartment structure. The Sims never ventured into that part of the mansion ever again.

Eventually I found out that if you keep the remains of a Sim on your property there is a chance your house will become haunted. This knowledge resulted in a spree of murders the likes of which would be worthy of a Showtime original series. The mansion ended up with a complete graveyard, like really old houses where the family was just buried out back. Except that it was filled with an entire town’s Sim population. (Also mailmen, deliverymen, firemen, & anyone else foolish enough to answer the phone.) I suppose it goes without saying that the mansion was quite haunted. I also had to close off the cemetery gate because if the surviving Sims could get inside they spent all day wandering around it, weeping.

In retrospect I realize this sort of activity might have been a cry for help. <_<

I never played any of the new Sims games. Which is probably a good thing. For me and The Sims.